Oddlings® is a new, beautiful, mobile action platformer. Both accessible and challenging.
Meet the Oddlings®, a fun-loving race of tiny forest creatures who just want to jump and play and dress-up. But Big Dam Corp. has other plans. The heartless corporation has decided to flood the Oddlings’ natural habitat to harvest hydro energy to power their machines…
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Start with 5 different characters each with their own special abilities hundreds of unique skins and looks!
Meet the main crew!
CUBEE
Cubee has the special ability to project dots into space that predict his trajectory. He is a great training character and great for tricky precision jumps.
JELLY
Jelly is a special, amorphous, gelatinous goo cube with the unique ability to eject some of his mass for a life-saving double jump!
LIZEE
Lizee is evolved into a tiny reptilian cube with the special ability to fling his tongue out to adhere to obstacles, rescuing a jump from a near miss.
UNICUBE
The rare and magical Unicube can project a rainbow from its single horn, and then teleport itself to the end of that rainbow to skip tough areas.
CLUNK
Clunk is made up of recycled scrap metal and possesses the surprisingly useful ability to slam straight down onto an obstacle for a safe, and profitable landing.
WHISPER
Whisper is no longer of this world, and as such, has the ability to render himself incorporeal and pass through solid objects and hazards like a specter.
Serious Props Blog
Oddlings!!!
At GDC in March 2019, we at Serious Props contracted with mobile publisher, Rogue Games. Since then, our game has grown and evolved significantly. Now, "ODDLINGS," (formerly referred to as "Cubee") is set to soft launch in a couple weeks, Followed by its global launch in mid to late April! We are very excited and have our heads down on
CUBEE is getting close to launch!
John and I have been working on CUBEE for nearly two years now. It has frequently taken a back seat to other projects but has always been there kicking around. Now we are finally nearing a point where we can show it and approach publishers! It is going to be a beautifully polished game. In March we will be
Meet the Serious Props Team!
John Rubin Engineering, Design Mainly, I like making games. I like learning new things. I like being really good at the skills I learn. Teaming up with Kory to make games has been amazing. We keep each other motivated, and we like to experiment. Kory Fluckiger Visual Art, Design I especially delight in all forms of creative collaboration and